Singleton Pattern in Java
Singleton Pattern ensures a class has only one instance and provides a global point of access to it.
The default constructor of the class is made private, which prevents the direct instantiation of the object by other classes.
A static modifier is applied to the instance method that returns the object as it then makes this method a class level method that can be accessed without creating an object.
public class BookingFactory {
private static BookingFactory instance;
// An instance attribute.
private int data = 0;
private BookingFactory() {
//initiate any other attributes if needed.
}
public static BookingFactory getInstance(){
if(instance == null)
instance = new BookingFactory();
return instance;
}
public int getData() {
return data;
}
public void setData(int data) {
this.data = data;
}
// other methods....
}
In future if you get a requirement for having more than one instance then singleton allows multiple instances without affecting a singleton class's clients. Just you need to do is make a small change in Singleton Class, which doesn't effect the client's code.
Note that the singleton instance is only created when needed. This is called lazy instantiation.
public class SingletonDemo {
public static void main(String args[]) {
// Get a reference to the single instance of Singleton.
BookingFactory bookingFactory = BookingFactory.getInstance();
// Set the data value.
bookingFactory.setData(34);
System.out.println("First reference: " + bookingFactory);
System.out.println("Singleton data value is: " +bookingFactory.getData());
}
}
How can we break Singleton:
1.
It could happen that the access method may be called twice from 2 different classes at the same time and hence more than one object being created. This could violate the design patter principle.
Solution :
In order to prevent the simultaneous invocation of the getter method by 2 threads or classes simultaneously we add the synchronized keyword to the method declaration.
Make the Instance access method Synchronized to prevent concurrent thread access.
public static synchronized BookingFactory getInstance()
Synchronization is expensive, however, and is really only needed the first time the unique instance is created.
Do an eager instantiation of the instance rather than a lazy instantiation.
You can also instantiate the Singleton as soon as the class loads. i.e You can place it in static block to ensure that it happens only once.
public class BookingFactory {
private static BookingFactory instance;
// An instance attribute.
private int data = 0;
static {
instance = new BookingFactory();
}
private BookingFactory() {
//initiate any other attributes if needed.
}
public static BookingFactory getInstance()
{
return instance;
}
public int getData() {
return data;
}
public void setData(int data) {
this.data = data;
}
// other methods....
}
Instead of synchronizing the whole method you can also make the instance variable as static final. It is thread-safe because static member variables created when declared are guaranteed to be created the first time they are accessed. You get a thread-safe implementation that automatically employs lazy instantiation.
public class BookingFactory {
private final static BookingFactory instance = new BookingFactory();
private BookingFactory() {
// Exists only to defeat instantiation.
}
}
But you loose the flexibility of having more than one instance in future without changing client's code.
2.
if you are using multiple class-loaders this could defeat the Singleton implementation and result in multiple instances.
Solution:
Because multiple class-loaders are commonly used in many situations—including servlet containers—you can wind up with multiple singleton instances no matter how carefully you've implemented your singleton classes. If you want to make sure the same class-loader loads your singletons, you must specify the class-loader yourself; for example:
private static Class getClass(String classname)
throws ClassNotFoundException {
ClassLoader classLoader = Thread.currentThread().getContextClassLoader();
if(classLoader == null)
classLoader = Singleton.class.getClassLoader();
return (classLoader.loadClass(classname));
}
}
The preceding method tries to associate the classloader with the current thread; if that classloader is null, the method uses the same classloader that loaded a singleton base class. The preceding method can be used instead of Class.forName().
3.
If SingletonClass implements the java.io.Serializable interface, the class's instances can be serialized and deserialized. However, if you serialize a singleton object and subsequently deserialize that object more than once, you will have multiple singleton instances.
Solution:
To avoid the above you need to implement readResolve() method.
private Object readResolve() {
return INSTANCE;
}
The previous singleton implementation returns the lone singleton instance from the readResolve() method; therefore, whenever the Singleton class is deserialized, it will return the same singleton instance.
4.
We will be able to create a copy of the Object by cloning it using the Object’s clone method.
Solution:
Override the Object clone method to prevent cloning, this can be done as shown below
SingletonDemo clonedObject = (SingletonDemo) obj.clone();
This again violates the Singleton Design Pattern’s objective. So to deal with this we need to override the Object’s clone method which throws a CloneNotSupportedException exception.
public Object clone() throws CloneNotSupportedException {
throw new CloneNotSupportedException();
}
When to use:
We can use this while creating objects of thread pools, caches etc to avoid wasting resources.